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Hardware & Robotics - Start Making!: A Guide to Engaging Young People in Maker Activities

Description

Book Synopsis: Start Making! is a program developed by the Clubhouse Network to engage young people all over the world in Maker-inspired activities. With this guide, you will discover how to plan and coordinate Start Making! projects in your home, school, library, community center, after-school club, or makerspace. You'll learn strategies for engaging young people in creative thinking, developing individual and team projects, and sharing and reflecting on their creations. Each session includes a list of the supplies you'll need, step-by-step instructions for completing the projects, and prompts for stimulating discussion, curiosity, and confidence. These fun do-it-yourself (and do-it-together) projects teach fundamental STEAM concepts — science, technology, engineering, art, and math — while introducing young people to the basics of circuitry, design, coding, crafting, and construction. They'll make paper cards and creations that light up, play music using a MaKey MaKey keyboard and Scratch programming, join together to make paintings with light, design and construct 3D sculptures, build a vibrating art-bot that makes drawings, and sew fabric creations with wearable circuits. Dip into the activities once a week, run them as a week-long summer activity, or go through the guide in any way that works for you. By offering your own Start Making! program, you can inspire young people in your community to develop creative ideas, learn new skills, and share their creations. The Clubhouse Network is a global network of community-based centers led by Boston's Museum of Science in collaboration with the MIT Media Lab.

Details

Are you looking for an exciting activity to engage young people in? Look no further! Start Making! is the ultimate guide developed by the Clubhouse Network to bring Maker-inspired activities into the lives of young people all over the world. This program is perfect for your home, school, library, community center, after-school club, or makerspace. You'll be amazed at the creative thinking, teamwork, and confidence that young people can develop through these projects.

Not only are these activities incredibly fun, but they also teach essential STEAM concepts. From science and technology to engineering, art, and math, young ones will gain a well-rounded understanding of various fields. They'll venture into the basics of circuitry, design, coding, crafting, and construction through exciting do-it-yourself projects. Imagine their faces lighting up as they make paper cards that actually glow or create music using a MaKey MaKey keyboard and Scratch programming.

With Start Making!, you'll find step-by-step instructions for each project, a list of necessary supplies, and prompts to spark engaging discussions. Whether you want to use these activities once a week, during summer break, or run them continuously, the choice is yours. By offering your own Start Making! program, you have the power to inspire creativity, skill development, and a passion for learning in the young people in your community.

Join the global network of community-based centers affiliated with the Clubhouse Network. In collaboration with MIT Media Lab and Boston's Museum of Science, we are committed to providing young people with the tools they need to thrive in the 21st Century. Don't miss out on this incredible opportunity to make a difference in the lives of young individuals. Start Making! and watch their imaginations soar.

Ready to start? Get your copy of Start Making! today and become the catalyst for creativity and innovation in your community.

Disclosure: I get commissions for purchases made through links in this website